I discovered Dungeon World about a year ago, and had a chance to play it for a couple hours back in September. It is an excellent system and I am very eager to play it with you guys, my friends and talented roleplayers all.
Obviously we haven't done anything like this around these parts before, a roleplaying game with actual rules and stats and dice-rolling, though I know many of us are familiar with the idea, and several of you already play other games. Dungeon World should be easy (and fun!) to grasp regardless of your experience with pen and paper, so all comers are welcome.
Dungeon World should be remarkably compatible with our more-familiar free-form style, as well. That's one of the reasons I like it so much. Dungeon World is designed so that the rules serve the fiction, not the other way around. Rather than saying "I hack and slash" or "I want to roll a saving throw", you instead describe what you want to do ("I scream and rush the goblin with my axe" or "I jump for the chandelier to swing out of the way". Basically what we do here every day) and then the rules only come into play if needed.
Most everything is covered by simple rules and quick dice rolls. There are no complex, obscure rules to search for and memorize. No nasty hidden surprises (unless you count hidden goblins) or bizarre technicalities. Basically everything you need to play is on your character sheet, in full view and easy to find.
The character sheets are available for free download here (pdf). Anyone who has trouble downloading, just let me know. You'll notice they are set up so that you can print a single character sheet on a single two-sided. If anyone has trouble with the pdf let me know and we'll find something that works for you. Whether you print it off, track your character in a spreadsheet, or just on scrap paper, doesn't really matter. Whatever works best for you. There will be thread specifically for this topic.
I hope some of you will join me in this, it will be a lot of fun. I'm going to create a couple separate threads for a couple of topics we need to discuss right off, including a short description of character classes and a discussion about just what sort of game we want to play. Even if you can't or don't want to play, feel free to take part in the discussions.